Bomb Golf – A Precision-Based Mobile Game
Date
2020
Authors
Journal Title
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Publisher
Tartu Ülikool
Abstract
This thesis is about creating a casual mobile game. There have been very few examples of good physics-based 3D mobile games that reward the accuracy and timing of the player. This thesis will help fill that gap by creating a game that has a unique combination of game mechanics. Most of the game was made by a team of two people, the author of the thesis focuses on the front-end development of the game. In the scope of this thesis, the game was tested at an expo. Based on the results of this test, the game was improved. Later, the game was uploaded on the Google Play store and tested online. The data gathered from the second test was used to propose future improvements for the development of the game.
Description
Keywords
Mobile game, mobile game development, mobile game design, puzzle game, arcade game, 3D, mobile, physics-based game, Unity, Android, Google Play, usability testing