A study of the use of 3D interactive game solutions for logic development for school students

dc.contributor.advisorLin, Chen-Wan, juhendaja
dc.contributor.authorLaagus, Anton
dc.contributor.otherTartu Ülikool. Narva Kolledžet
dc.contributor.otherTartu Ülikool. Sotsiaalteaduste valdkondet
dc.date.accessioned2023-07-04T09:42:45Z
dc.date.available2023-07-04T09:42:45Z
dc.date.issued2023
dc.description.urihttps://www.ester.ee/record=b5566135et
dc.identifier.urihttps://hdl.handle.net/10062/91282
dc.language.isoenget
dc.publisherTartu Ülikooli Narva Kolledžet
dc.rightsopenAccesset
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectarvutimängudet
dc.subjecttähelepanuet
dc.subjectstrateegiamängudet
dc.subject.otherüliõpilastöödet
dc.subject.othervõrguväljaandedet
dc.titleA study of the use of 3D interactive game solutions for logic development for school studentset
dc.typeThesiset

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